Monday, October 18, 2010

Tuning Canabalt

Pretty interesting read on Tuning Canabalt. "A friend asked recently if I'd thought about putting the source code to my Flash game Canabalt up on the web for people to pick apart and study.  He thought it would be handy for people to see just how the player physics were set up, etc.  I still feel a little leery about putting all the source up for a couple of reasons, but mainly this: source code for a game written in 5 days is a hellish wasteland of spaghetti balls that isn't gonna help anybody.  So, in honor of Canabalt's first birthday (back on September 1st), why not write a guided tour of how everything works instead?"

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